Hunter Classic Class Descriptions
Class #2 CHJA 3' Children’s Hunter Horse Classic
The CHJA 3' Children’s Hunter Horse Classic will be judged as a Hunter Derby, in a two-round format.
To be judged on an open numerical system by two USEF registered judges. In the first round (Classic Hunter Round), all horses will jump a hunter type course consisting of a minimum of 10 jumps not to exceed 3' in height with spreads to 3'. The first round will be judged on performance, hunter pace, jumping style, quality and substance, and movement. It should include at least one in and out, one bending line, one unrelated distance, and one long approach. The obstacles are to simulate those found in the hunt field. Natural obstacles may be used.
The top 10 competitors are eligible to return for the second (Handy Hunter) round. The second round will consist of at least eight obstacles not to exceed 3', and must have a minimum of two handy options, such as: tight turns, different tracks, clever options for jump approaches, pen type obstacles, hand gallop a jump, trot a lowered obstacle not to exceed 2'6" in height, halt and/or back. The second round shall be judged on performance, hunter pace, jumping style, quality and substance, movement, handiness and brilliance of pace.
Scores from the first round will be added together with the scores of the second round to determine the placings. If a tie exists for first place only after the second round, a third round will be held to determine the winner. All other ties will remain tied. No rider may show more than two horses in any one classic.
Note: Does not include high option fences for bonus points in the second round. There are many Children’s Medal entrants that also do the Children’s Hunter Classic and jumping over 3' would disqualify them from the Children’s Medal.
Class #3 CHJA 3' Adult Hunter Classic
The CHJA 3' Adult Hunter Classic will be judged as a Hunter Derby, in a two-round format.
To be judged on an open numerical system by two USEF registered judges. In the first round (Classic Hunter Round), all horses/ponies will jump a hunter type course consisting of a minimum of 10 jumps not to exceed 3' in height with spreads to 3'. The first round will be judged on performance, hunter pace, jumping style, quality and substance, and movement. It should include at least one in and out, one bending line, one unrelated distance, and one long approach. The obstacles are to simulate those found in the hunt field. Natural obstacles may be used.
The top 10 competitors are eligible to return for the second (Handy Hunter) round. The second round will consist of at least eight obstacles, and must have a minimum of two handy options, such as: tight turns, different tracks, clever options for jump approaches, pen type obstacles, hand gallop a jump, trot a lowered obstacle not to exceed 2'6" in height, halt and/or back. A maximum of four high option fences set at 3'3" will be offered. After a base score is given, one point will be added (to a maximum of four) for each high option fence jumped. The second round shall be judged on performance, hunter pace, jumping style, quality and substance, movement, handiness and brilliance of pace.
Scores from the first round will be added together with the scores of the second round to determine the placings. If a tie exists for first place only after the second round, a third round will be held to determine the winner. All other ties will remain tied. No rider may show more than two horses in any one classic.
Class #4 CHJA Children’s Hunter Pony Classic
Small and Medium pony fences not to exceed 2', Large pony fences not to exceed 2'6"
The CHJA Children’s Hunter Pony Classic will be judged as a Hunter Derby, in a two-round format.
To be judged on an open numerical system by two USEF registered judges. In the first round (Classic Hunter Round), all ponies will jump a hunter type course consisting of a minimum of 10 jumps. Small and medium ponies (S/M) will jump fences not to exceed 2' and large (L) ponies will jump fences not to exceed 2'6". The first round will be judged on performance, hunter pace, jumping style, quality and substance, and movement. It should include at least one in and out, one bending line, one unrelated distance, and one long approach. The obstacles are to simulate those found in the hunt field. Natural obstacles may be used.
The top 10 competitors are eligible to return for the second (Handy Hunter) round. The second round will consist of at least eight obstacles (S/M ponies not to exceed 2', L ponies not to exceed 2'6") and must have a minimum of two handy options, such as: tight turns, different tracks, clever options for jump approaches, pen type obstacles, hand gallop a jump, trot a lowered obstacle not to exceed 18" for S/M ponies, and not to exceed 2' for L ponies, halt and/or back. The second round shall be judged on performance, hunter pace, jumping style, quality and substance, movement, handiness and brilliance of pace.
Scores from the first round will be added together with the scores of the second round to determine the placings. If a tie exists for first place only after the second round, a third round will be held to determine the winner. All other ties will remain tied. No rider may show more than two horses in any one classic.
Note: Does not include high option fences in the second round.
NEW! Class #5 CHJA 2'6" Hunter Classic
The CHJA 2'6" Hunter Classic will be judged as a Hunter Derby, in a two-round format.
To be judged on an open numerical system by two USEF registered judges. In the first round (Classic Hunter Round), all horses will jump a hunter type course consisting of a minimum of ten jumps not to exceed 2'6" in height with spreads to 2'6". The first round will be judged on performance, hunter pace, jumping style, quality and substance, and movement. It should include one bending line, one unrelated distance, and one long approach. The obstacles are to simulate those found in the hunt field. Natural obstacles may be used. The top ten competitors are eligible to return for the second (Handy Hunter) round.
The second round will consist of at least eight obstacles not to exceed 2'6", and must have a minimum of two handy options, such as: tight turns, different tracks, clever options for jump approaches, hand gallop a jump, trot a lowered obstacle not to exceed 2'6" in height, halt and/or back. The second round shall be judged on performance, hunter pace, jumping style, quality and substance, movement, handiness, and brilliance of pace.
Scores from the first round will be added together with the scores of the second round to determine the placings. If a tie exists for first place only after the second round, a third round will be held to determine the winner. All other ties will remain tied. No rider may show more than two horses in any one classic.
Note: Does not include pen type obstacles or high option fences in the second round.
NEW! Class #6 CHJA 2' Hunter Classic
The CHJA 2' Hunter Classic will be judged as a Hunter Derby, in a two-round format.
To be judged on an open numerical system by two USEF registered judges. In the first round (Classic Hunter Round), all horses will jump a hunter type course consisting of a minimum of ten jumps not to exceed 2' in height with spreads to 2'. The first round will be judged on performance, hunter pace, jumping style, quality and substance, and movement. It should include one bending line, one unrelated distance, and one long approach. The obstacles are to simulate those found in the hunt field. Natural obstacles may be used. The top ten competitors are eligible to return for the second (Handy Hunter) round.
The second round will consist of at least eight obstacles not to exceed 2', and must have a minimum of two handy options, such as: tight turns, different tracks, clever options for jump approaches, hand gallop a jump, trot a lowered obstacle not to exceed 2' in height, halt and/or back. The second round shall be judged on performance, hunter pace, jumping style, quality and substance, movement, handiness, and brilliance of pace.
Scores from the first round will be added together with the scores of the second round to determine the placings. If a tie exists for first place only after the second round, a third round will be held to determine the winner. All other ties will remain tied. No rider may show more than two horses in any one classic.
Note: Does not include pen type obstacles or high option fences in the second round.
2023 Medal Finals Class Descriptions